CPP
cpp
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#include <iostream>
using namespace std;
#include <thread>
#include <mutex>
mutex g_mutex;
class Singleton
{
private:
Singleton() {};
public:
static Singleton* pSingleton;
/*static Singleton* GetObjPointer()
{
g_mutex.lock();
if(pSingleton==nullptr)
{
cout << endl << "Object constructed...." << endl;
pSingleton = new Singleton();
g_mutex.unlock();
return pSingleton;
}
else
{
cout << endl << "Object re-used...." << endl;
g_mutex.unlock();
return pSingleton;
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